Spawn Rules Troubleshooting
Diagnostic Flow — "Bosses not spawning from rules"
- Enable
Debug: [spawning]and check console output - Common blockers: no player nearby (Location_Spawn_Nearby_Player_Radius), delay not elapsed, conditions not met (wrong day/month/time/light/weather), chance roll failed, limits exceeded, chunk unloaded, Lands flag blocking
- For REPLACE_VANILLA: check
Ignore_Replacing_Vanilla_Fromin settings.yml — the spawn cause must not be ignored
Common Mistakes
- RESPAWN_AFTER_DEATH won't record death if Boss killed during shutdown — the plugin must be running when the Boss dies to record the death timestamp. If the server was stopped while the Boss was alive, the rule won't know it died
- PERIOD multiplies spawns by online player count — each online player triggers a spawn check, so more players = more spawns. Reduce
Chance, increaseDelay, or tightenLimit.Nearby_Bosses Register_Regionsrequires a server restart when toggled —/boss reloadis not enoughCount_Unloaded_Bosses_In_Limitsonly works on Paper — on Spigot it's automatically disabled. Users on Spigot who report limit counting issues should be told this feature requires Paper
Platform Notes
- Set
Timezonein settings.yml for correct Days/Months conditions (e.g.Europe/Budapest,America/New_York)