Assets Pipeline

Configures Godot 4.x import-time assets: texture compression, glTF/.blend scenes, WAV/Ogg, .tres/.res, and .import sidecars plus headless reimport. Use when importing textures, glTF, blend, wav/ogg, tres/res, or running godot --headless --import. Not for runtime audio buses (audio-system), 3D materials/lighting (3d-essentials), 2D sprites (2d-essentials), animation playback, or WASM/web export.

Kayforkind 69db945 17.9 KB Updated

File contents

Kayforkind/skill-slice commit 69db945235

Frequently asked questions

npx skillmds@latest add kayforkind/assets-pipeline