Godot Inventory System

Implements Godot 4.4+ bag systems with Resource ItemData, typed slots and stacking, leftover-aware add, equipment stat aggregation, signal-driven drag-and-drop UI, and id+quantity JSON saves. Use for backpack, paperdoll, or loot-grid work with editor-authored items. Not a one-item pickup helper and not Godot before 4.4; never assume this folder ships inventory helper scripts.

Kayforkind 5b89371 4 files · 37.0 KB Updated

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Kayforkind/skill-slice commit 5b89371543

Frequently asked questions

npx skillmds@latest add kayforkind/godot-inventory-system