Threejs Game Development

Owns the Three.js r160+ layer of a browser 3D game: scene graph, glTF with DRACO/KTX2, animation, Rapier or cannon-es, EffectComposer, dispose, and Vite. Use when starting or fixing a vanilla Three.js/WebGL web game (r3f only if asked). Not for the HTML5 game shell (browser-game-architecture), cross-engine FPS diagnosis (webgl-performance-tuning), Godot/Unity, or 2D Canvas/Pixi.

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Kayforkind/skill-slice commit de0be71f5d

Frequently asked questions

npx skillmds@latest add kayforkind/threejs-game-development