Threejs Lighting

Sets up Three.js lights, shadow maps, IBL/PMREM, and light probes (Ambient, Directional, Point, Spot, RectArea). Use when adding lights, configuring shadows, or optimizing lighting cost. Not for Godot lighting (godot-3d-lighting), first-canvas scaffold (threejs-skill-router), or materials/postprocessing chairs.

Kayforkind f0179ea 14.1 KB Updated

File contents

Kayforkind/skill-slice commit f0179eadfb

Frequently asked questions

npx skillmds@latest add kayforkind/threejs-lighting