Threejs Loaders

Loads Three.js assets: GLTFLoader/GLB, TextureLoader, RGBE/EXR, OBJ/FBX/STL/PLY, Draco/KTX2/Meshopt, LoadingManager, and dispose/cache. Use when loading models, HDR environments, compressed glTF, or progress/retry orchestration. Not for scene/camera/renderer bootstrap (threejs-fundamentals), materials/shaders, or authoring geometry. Never skip decoder/transcoder paths for Draco/KTX2 or leak GPU memory by omitting dispose().

Kayforkind 7981e84 19.3 KB Updated

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Kayforkind/skill-slice commit 7981e841e2

Frequently asked questions

npx skillmds@latest add kayforkind/threejs-loaders