Aircall Hydra UI Lib

Conventions for building components in Aircall's UI libraries — @aircall/ds (design system, Tailwind 4 + Base UI) and @aircall/blocks (higher-level compositions) — as they live in the Aircall Hydra monorepo. Use when adding or refactoring a component in packages/ds or packages/blocks, deciding between a compound component and a prop, wiring variants, polymorphism, or exports. Triggers on "build a DS component", "add a block", or work touching packages/ds / packages/blocks inside Hydra.

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Frequently asked questions

npx skillmds@latest add kentoje/aircall-hydra-ui-lib