Asset Management

Import/export textures crash-safely, query the Content Browser selection, and check if an asset is open (AssetDiscoveryService). Search, load, save, move, rename, duplicate, and delete assets are handled by Unreal's native AssetTools toolset or EditorAssetLibrary. Use when the user asks to import an image from disk, export a texture, query the Content Browser selection, or check whether an asset is open in an editor.

kevinpbuckley Updated 605 repo stars

File contents

kevinpbuckley/VibeUE/tree/master/Content/Skills/asset-management commit f5be2ccf1b

Frequently asked questions

npx skillmds@latest add kevinpbuckley/asset-management