Materials

Create and edit materials and material instances — graph nodes, parameters, functions, custom HLSL, and instance overrides (MaterialService + MaterialNodeService). Use when the user asks to create or edit a material/material instance, wire material nodes, add material parameters, set blend/shading modes, or recreate a material graph. For landscape materials load landscape-materials.

kevinpbuckley Updated 605 repo stars

File contents

kevinpbuckley/VibeUE/tree/master/Content/Skills/materials commit 84b63bd1d0

Frequently asked questions

npx skillmds@latest add kevinpbuckley/materials