Openclaw Spirits

Companion spirit system for OpenClaw agents. Every user gets a unique spirit creature — deterministically generated from their identity (24 species, 5 rarities from Common to Mythic 2%). Spirits have personality, elemental affinity, and evolve with interactions. Features: deterministic generation (same user always gets same spirit), rarity system, personality traits, interaction tracking, visual generation prompts. Use when: spirit, companion, pet, 灵兽, summon, familiar, creature, virtual pet, agent companion, gamification, engagement.

knownasnaffy Updated 0 repo stars

File contents

knownasnaffy/prompthound/tree/main/dataset/case_03651 commit bdacd38196

Frequently asked questions

npx skillmds@latest add knownasnaffy/openclaw-spirits-4