Libgdx Android Backend

Use when writing libGDX Java/Kotlin code targeting Android — AndroidApplication launcher, AndroidApplicationConfiguration, AndroidManifest.xml setup, Android lifecycle mapping to libGDX, OpenGL context loss on pause, file access (internal/local/external with permissions), Android input (back button, accelerometer, on-screen keyboard), screen density, safe insets/notch, or GL thread posting. Use when debugging black textures after resume, Activity recreation on rotation, or missing file permissions.

kyu-n 0a5a041 12.2 KB Updated

File contents

kyu-n/gdx-claude-skills/tree/main/skills/libgdx-android-backend commit 0a5a041d8e

Frequently asked questions

npx skillmds@latest add kyu-n/libgdx-android-backend