Libgdx Box2dlights

Use when writing libGDX Java/Kotlin code involving 2D lighting with box2dlights — RayHandler, PointLight, ConeLight, DirectionalLight, ChainLight, ambient light, shadow rendering, soft shadows, light filtering, or attaching lights to Box2D bodies. Use when debugging lights not rendering, wrong light positions, lights not casting shadows, or performance issues with many lights.

kyu-n 89a4d7f 14.6 KB Updated

File contents

kyu-n/gdx-claude-skills/tree/main/skills/libgdx-box2dlights commit 89a4d7f9be

Frequently asked questions

npx skillmds@latest add kyu-n/libgdx-box2dlights