Libgdx Controllers

Use when writing libGDX Java/Kotlin code involving gamepad or controller input — gdx-controllers extension, Controller discovery, ControllerListener events, ControllerMapping for cross-controller button/axis mapping, dead zones, or multi-controller support. Use when debugging controller not detected, wrong button mappings, or stick drift.

kyu-n 5d31a41 9.7 KB Updated

File contents

kyu-n/gdx-claude-skills/tree/main/skills/libgdx-controllers commit 5d31a41028

Frequently asked questions

npx skillmds@latest add kyu-n/libgdx-controllers