Libgdx Input Handling

Use when writing libGDX Java/Kotlin code involving input handling — InputProcessor, InputAdapter, InputMultiplexer, GestureDetector, polling (isKeyPressed/isTouched), coordinate unprojection, or Android back/menu key catching. Use when debugging missed input events, wrong click positions, or UI not receiving touches.

kyu-n d64a64c 13.7 KB Updated

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kyu-n/gdx-claude-skills/tree/main/skills/libgdx-input-handling commit d64a64c357

Frequently asked questions

npx skillmds@latest add kyu-n/libgdx-input-handling