Libgdx Scene2d UI

Use when writing libGDX Java/Kotlin code involving Scene2D UI — Stage, Table layout, Skin, widgets (Label, TextButton, TextField, CheckBox, Slider, SelectBox, ScrollPane, Dialog, Window), input handling (ClickListener, ChangeListener, InputListener), Actions animations, or InputMultiplexer. Use when debugging UI not responding to input, layout issues, or coordinate conversion problems.

kyu-n 350120f 17.1 KB Updated

File contents

kyu-n/gdx-claude-skills/tree/main/skills/libgdx-scene2d-ui commit 350120f8fb

Frequently asked questions

npx skillmds@latest add kyu-n/libgdx-scene2d-ui