Libgdx Shaders

Use when writing libGDX Java/Kotlin code involving ShaderProgram, GLSL shaders, custom SpriteBatch shaders, Mesh rendering, or uniform/attribute setup. Use when debugging black screen, white screen, shader compilation errors, or "works on desktop but broken on phone" issues.

kyu-n 536eff0 11.2 KB Updated

File contents

kyu-n/gdx-claude-skills/tree/main/skills/libgdx-shaders commit 536eff0f54

Frequently asked questions

npx skillmds@latest add kyu-n/libgdx-shaders