Build Gpui Apps

Build, scaffold, refactor, debug, review, and visually validate production Rust desktop interfaces with GPUI. Use for production-ready GPUI starter apps; new GPUI apps or components; Entity, Context, action, async, and lifecycle architecture; Apple-style macOS UI, materials, motion, gestures, focus, accessibility, text input, IME, clipboard, drag and drop, menus, multi-window behavior, restoration, packaging, CI, performance, testing, and broader app work that may use Paper.design as one input. When the primary task is faithfully translating a selected Paper.design frame into an existing GPUI view, use paper-to-gpui instead. Covers published GPUI and pinned Zed revisions, platform boundaries, narrow AppKit interop, and stability audits.

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npx skillmds@latest add lassejlv/build-gpui-apps