Networking Client Authority
Implement client-authoritative gameplay for reduced latency
Risk Level
HIGH
Core Rules
- Validate client actions
- implement anti-cheat
- Test thoroughly before deploying
Response Pattern
When Using This Skill
- Implement client authority
- Validate the implementation
- Test edge cases and error conditions
- Ensure performance meets requirements
Usage Contexts
- Low-latency gameplay
- client control
What NOT to Do
- Cheating exploitation
- state inconsistency
- Deploy without testing
Key Requirements
- Understand the use cases before application
- Follow the documented response pattern
- Validate results in the target environment
- Monitor for performance impact
Further Learning
Review related skills and documentation for deeper understanding of related systems and best practices.