Ue5 Project Context

Establish and maintain the single file of project facts every other UE5 skill reads first — exact engine version and install path, module layout and dependency direction, target platforms and architectures, plugin availability, units and coordinate conventions, phase bans (what is deliberately not being built yet), and the verification commands that are known to work on this machine. Use at the start of any UE5 session, before the first build, when an agent guesses a module name or engine path, when the engine is upgraded, when a plugin is enabled or dropped, or when a new agent picks up the project with no chat history.

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Frequently asked questions

npx skillmds@latest add lichamnesia/ue5-project-context