Threejs Bloom

Bloom scene-linear HDR in Three.js WebGPU/TSL. Use when choosing optical full-scene glare, selective or hybrid contributors, transparent contribution blending, or viewport, exposure, and performance gates for BloomNode.

linegel f99cd04 4 files · 21.9 KB Updated

File contents

linegel/threejs-complete-set-of-skill/tree/main/skills/threejs-bloom commit f99cd04d1e

Frequently asked questions

npx skillmds@latest add linegel/threejs-bloom