Threejs Dynamic Surface Effects

State-transition screen-space surface effects for Three.js WebGPU/TSL. Use for persistent touch, frost, or thaw history; full-field or sparse accumulation; static crystalline fields; reduced-resolution blur; or history-gated normal refraction.

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linegel/threejs-complete-set-of-skill/tree/main/skills/threejs-dynamic-surface-effects commit a0ce48ae50

Frequently asked questions

npx skillmds@latest add linegel/threejs-dynamic-surface-effects