Threejs Procedural Geometry

Procedural geometry compilation for Three.js WebGPU/TSL. Use when a task needs an indexed mesh writer, contour-derived terrain or terraces, profile or branch sweeps, or a BatchedMesh, InstancedMesh, or dynamic-update decision.

linegel f828474 4 files · 23.8 KB Updated

File contents

linegel/threejs-complete-set-of-skill/tree/main/skills/threejs-procedural-geometry commit f828474875

Frequently asked questions

npx skillmds@latest add linegel/threejs-procedural-geometry