Atelier Webgl

Atelier suite — 3D, WebGL & shader craft (the flagship layer). Build award-grade 3D and generative graphics: React Three Fiber + Drei scenes, hand-written GLSL/TSL shaders (fresnel, fbm noise, mesh gradients, distortion, dithering), WebGPU via WebGPURenderer, Spline integration, Gaussian splatting, faux-3D, and WebGL image hover/scroll distortion — always with lazy-loading, static fallbacks, and accessibility. Use whenever building 3D scenes, WebGL/Three.js/R3F, shaders/GLSL, a 3D or generative hero, product viewers, shader gradients/grain/distortion, Spline scenes, Gaussian-splat / radiance-field scenes, or interactive 3D graphics. Default stack: React Three Fiber + Drei; vanilla Three.js / OGL for non-React or shader-only work. Gate everything with atelier-perf-a11y. Part of the Atelier suite.

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luminary19/atelier/tree/main/skills/atelier-webgl commit 224c51f0ee

Frequently asked questions

npx skillmds@latest add luminary19/atelier-webgl