Forge Procedural

Forge suite — procedural geometry craft skill. Build mesh from code, not hand-modeling: Blender Geometry Nodes scripted via Python (scatter, greeble, curve-sweep, noise displacement), SDF/implicit surfaces (fogleman/sdf, marching cubes, dual contouring, gyroid/TPMS), and generative systems (L-system branching, Wave Function Collapse modular kit-bash). Use whenever the task is "generate geometry procedurally", "scatter objects on a surface", "grow a tree/plant/coral structure", "create a gyroid or lattice infill", "make a greeble detail pass", "build a modular tileset", "implicit surface", "SDF", "Geometry Nodes from Python", "parametric scatter", or "seeded reproducible geometry". Output is a headless-rendered PNG (Cycles CPU) for visual QA plus GLB/STL/OBJ for downstream use. HEADLESS-ONLY: driven from code, output verified by reading a PNG. Part of the Forge suite.

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npx skillmds@latest add luminary19/forge-procedural