Workshop & Presentation Design
Teach effectively through structured experiences.
Format Selection
| Format |
Duration |
Audience Size |
Interaction |
| Lightning talk |
5-10 min |
Any |
Low |
| Conference talk |
20-45 min |
Large |
Low-Medium |
| Workshop |
1-4 hours |
10-30 |
High |
| Tutorial |
2-8 hours |
5-20 |
Very High |
| Course |
Multi-day |
Varies |
Structured |
Talk Design
The Arc
Hook → Context → Core Content → Transformation → Call to Action
│ │ │ │ │
└────────┴───────────┴──────────────┴──────────────┘
One Clear Idea
Talk Structure Template
0-5% HOOK
- Surprising fact, question, or story
- Why should they care?
5-15% CONTEXT
- Background needed to understand
- Where this fits in larger picture
15-85% CORE CONTENT
- 3-5 key points (rule of three)
- Examples and evidence for each
- Build logically
85-95% TRANSFORMATION
- What changes with this knowledge?
- The "so what?"
95-100% CALL TO ACTION
- What should they do next?
- Memorable closing
The Rule of Three
People remember three things. Structure around:
- Three main points
- Three examples
- Three takeaways
Slide Design
Principles:
- One idea per slide
- Minimal text (6 words or less ideal)
- Large, legible fonts (24pt minimum)
- High contrast
- Images > text when possible
Avoid:
- Bullet point walls
- Reading slides aloud
- Clip art
- Busy backgrounds
- Tiny text "you probably can't see this but..."
Workshop Design
Learning Objectives
Write objectives using Bloom's Taxonomy verbs:
| Level |
Verbs |
Example |
| Remember |
List, define, recall |
"List the 5 principles of..." |
| Understand |
Explain, describe, summarize |
"Explain how X affects Y" |
| Apply |
Use, implement, solve |
"Apply the framework to..." |
| Analyze |
Compare, contrast, examine |
"Analyze the trade-offs..." |
| Evaluate |
Judge, critique, assess |
"Evaluate which approach..." |
| Create |
Design, build, produce |
"Create a working prototype..." |
Workshop Arc
OPEN (10-15%)
├── Welcome, housekeeping
├── Learning objectives
├── Icebreaker/activation
└── Baseline assessment
EXPLORE (30-40%)
├── Core concept introduction
├── Demonstration
├── Guided practice
└── Check for understanding
PRACTICE (30-40%)
├── Independent/group work
├── Real-world application
├── Troubleshooting
└── Peer feedback
CLOSE (10-15%)
├── Debrief and discussion
├── Key takeaways
├── Resources for continued learning
└── Feedback collection
Time Allocation
| Activity Type |
Attention Span |
Max Duration |
| Lecture |
Low |
10-15 min |
| Discussion |
Medium |
15-20 min |
| Hands-on |
High |
30-45 min |
| Group work |
Medium-High |
20-30 min |
Rule: Change modality every 15-20 minutes.
Activity Types
| Activity |
Purpose |
Group Size |
| Think-Pair-Share |
Low-risk participation |
2 |
| Gallery Walk |
Share work, get feedback |
4-6 stations |
| Jigsaw |
Divide & teach |
4-6 per group |
| Fishbowl |
Model discussion |
Inner: 4-6 |
| Live Coding |
Demonstrate process |
Any |
| Code Review |
Practice critique |
2-4 |
Facilitation Techniques
Opening Strong
- Start on time (respect early arrivers)
- State what they'll be able to do by end
- Create psychological safety
- Activate prior knowledge
Engagement Techniques
Cold calling alternatives:
- "Turn to your neighbor and discuss..."
- "Take 30 seconds to write..."
- "Show of hands..."
- "In the chat, share..."
Energy management:
- Movement breaks every 45-60 min
- Vary activity types
- Use music during exercises
- Energizer activities after breaks
Handling Questions
| Situation |
Response |
| Off-topic |
"Great question—let's parking lot that" |
| Too advanced |
"Let's connect after for that deep dive" |
| You don't know |
"I don't know, but I'll find out" |
| Dominating questioner |
"Let's hear from someone else" |
Managing Time
- Build in buffer (plan for 80% of time)
- Have "skip if needed" sections marked
- Have extension activities ready
- Visible timer for activities
Materials Preparation
Slides Checklist
Handouts
Types:
- Reference: Info to keep (cheat sheets, resources)
- Worksheet: Fill in during session
- Exercise: Hands-on practice materials
Tech Prep
Virtual Presentations
Platform Considerations
- Test platform features beforehand
- Know how to share screen, use whiteboard
- Use polls, reactions, breakout rooms
- Shorter sessions (max 90 min without break)
Engagement Tactics
- More frequent interaction (every 3-5 min)
- Use chat actively
- Call on people by name
- Breakout rooms for discussion
- Polls for quick feedback
Technical Setup
- Hardwired internet if possible
- Close unnecessary applications
- Second monitor for notes/chat
- Good lighting (face the window)
- Eye-level camera
- Quality microphone
Evaluation & Iteration
Immediate Feedback
Quick feedback form:
1. What was most valuable?
2. What was least valuable?
3. What questions remain?
4. Net Promoter Score (1-10)
Post-Session Reflection
- What went well?
- What fell flat?
- What questions came up?
- What would I change?
- What resources do I need to add?
Lightning Talk Template
5-Minute Talk Structure:
0:00 - 0:30 HOOK
Surprising statement or question
0:30 - 1:00 CONTEXT
Why this matters
1:00 - 3:30 THE ONE THING
Your main point with evidence/example
3:30 - 4:30 IMPLICATIONS
What changes because of this
4:30 - 5:00 CALL TO ACTION
What they should do next
References
references/activity-library.md - Workshop activities catalog
references/slide-templates.md - Slide design patterns
references/facilitation-scripts.md - Opening/closing scripts
1---2name: workshop-presentation-design3description: Design engaging workshops, conference talks, and educational presentations. Covers learning objectives, activity design, slide craft, and facilitation techniques. Triggers on workshop design, presentation prep, talk structure, or training session requests.4license: MIT5---67# Workshop & Presentation Design89Teach effectively through structured experiences.1011## Format Selection1213| Format | Duration | Audience Size | Interaction |14|--------|----------|---------------|-------------|15| Lightning talk | 5-10 min | Any | Low |16| Conference talk | 20-45 min | Large | Low-Medium |17| Workshop | 1-4 hours | 10-30 | High |18| Tutorial | 2-8 hours | 5-20 | Very High |19| Course | Multi-day | Varies | Structured |2021---2223## Talk Design2425### The Arc2627```28Hook → Context → Core Content → Transformation → Call to Action2930 │ │ │ │ │31 └────────┴───────────┴──────────────┴──────────────┘32 One Clear Idea33```3435### Talk Structure Template3637```380-5% HOOK39 - Surprising fact, question, or story40 - Why should they care?41425-15% CONTEXT43 - Background needed to understand44 - Where this fits in larger picture454615-85% CORE CONTENT47 - 3-5 key points (rule of three)48 - Examples and evidence for each49 - Build logically505185-95% TRANSFORMATION52 - What changes with this knowledge?53 - The "so what?"545595-100% CALL TO ACTION56 - What should they do next?57 - Memorable closing58```5960### The Rule of Three6162People remember three things. Structure around:63- Three main points64- Three examples65- Three takeaways6667### Slide Design6869**Principles**:70- One idea per slide71- Minimal text (6 words or less ideal)72- Large, legible fonts (24pt minimum)73- High contrast74- Images > text when possible7576**Avoid**:77- Bullet point walls78- Reading slides aloud79- Clip art80- Busy backgrounds81- Tiny text "you probably can't see this but..."8283---8485## Workshop Design8687### Learning Objectives8889Write objectives using Bloom's Taxonomy verbs:9091| Level | Verbs | Example |92|-------|-------|---------|93| Remember | List, define, recall | "List the 5 principles of..." |94| Understand | Explain, describe, summarize | "Explain how X affects Y" |95| Apply | Use, implement, solve | "Apply the framework to..." |96| Analyze | Compare, contrast, examine | "Analyze the trade-offs..." |97| Evaluate | Judge, critique, assess | "Evaluate which approach..." |98| Create | Design, build, produce | "Create a working prototype..." |99100### Workshop Arc101102```103OPEN (10-15%)104├── Welcome, housekeeping105├── Learning objectives106├── Icebreaker/activation107└── Baseline assessment108109EXPLORE (30-40%)110├── Core concept introduction111├── Demonstration112├── Guided practice113└── Check for understanding114115PRACTICE (30-40%)116├── Independent/group work117├── Real-world application118├── Troubleshooting119└── Peer feedback120121CLOSE (10-15%)122├── Debrief and discussion123├── Key takeaways124├── Resources for continued learning125└── Feedback collection126```127128### Time Allocation129130| Activity Type | Attention Span | Max Duration |131|---------------|----------------|--------------|132| Lecture | Low | 10-15 min |133| Discussion | Medium | 15-20 min |134| Hands-on | High | 30-45 min |135| Group work | Medium-High | 20-30 min |136137**Rule**: Change modality every 15-20 minutes.138139### Activity Types140141| Activity | Purpose | Group Size |142|----------|---------|------------|143| Think-Pair-Share | Low-risk participation | 2 |144| Gallery Walk | Share work, get feedback | 4-6 stations |145| Jigsaw | Divide & teach | 4-6 per group |146| Fishbowl | Model discussion | Inner: 4-6 |147| Live Coding | Demonstrate process | Any |148| Code Review | Practice critique | 2-4 |149150---151152## Facilitation Techniques153154### Opening Strong155156- Start on time (respect early arrivers)157- State what they'll be able to do by end158- Create psychological safety159- Activate prior knowledge160161### Engagement Techniques162163**Cold calling alternatives**:164- "Turn to your neighbor and discuss..."165- "Take 30 seconds to write..."166- "Show of hands..."167- "In the chat, share..."168169**Energy management**:170- Movement breaks every 45-60 min171- Vary activity types172- Use music during exercises173- Energizer activities after breaks174175### Handling Questions176177| Situation | Response |178|-----------|----------|179| Off-topic | "Great question—let's parking lot that" |180| Too advanced | "Let's connect after for that deep dive" |181| You don't know | "I don't know, but I'll find out" |182| Dominating questioner | "Let's hear from someone else" |183184### Managing Time185186- Build in buffer (plan for 80% of time)187- Have "skip if needed" sections marked188- Have extension activities ready189- Visible timer for activities190191---192193## Materials Preparation194195### Slides Checklist196197- [ ] Title slide with name/contact198- [ ] Agenda/outline199- [ ] Learning objectives200- [ ] Content slides (one idea each)201- [ ] Activity instruction slides202- [ ] Transition slides203- [ ] Summary/key takeaways204- [ ] Resources/further reading205- [ ] Thank you + contact info206207### Handouts208209Types:210- **Reference**: Info to keep (cheat sheets, resources)211- **Worksheet**: Fill in during session212- **Exercise**: Hands-on practice materials213214### Tech Prep215216- [ ] Test slides on presentation machine217- [ ] Backup slides (USB, cloud, email to self)218- [ ] Test demos/live coding219- [ ] Check internet requirements220- [ ] Prepare offline alternatives221- [ ] Test audio/video222- [ ] Have backup plan for tech failure223224---225226## Virtual Presentations227228### Platform Considerations229230- Test platform features beforehand231- Know how to share screen, use whiteboard232- Use polls, reactions, breakout rooms233- Shorter sessions (max 90 min without break)234235### Engagement Tactics236237- More frequent interaction (every 3-5 min)238- Use chat actively239- Call on people by name240- Breakout rooms for discussion241- Polls for quick feedback242243### Technical Setup244245- Hardwired internet if possible246- Close unnecessary applications247- Second monitor for notes/chat248- Good lighting (face the window)249- Eye-level camera250- Quality microphone251252---253254## Evaluation & Iteration255256### Immediate Feedback257258```259Quick feedback form:2601. What was most valuable?2612. What was least valuable?2623. What questions remain?2634. Net Promoter Score (1-10)264```265266### Post-Session Reflection267268- What went well?269- What fell flat?270- What questions came up?271- What would I change?272- What resources do I need to add?273274---275276## Lightning Talk Template277278```2795-Minute Talk Structure:2802810:00 - 0:30 HOOK282 Surprising statement or question2832840:30 - 1:00 CONTEXT285 Why this matters2862871:00 - 3:30 THE ONE THING288 Your main point with evidence/example2892903:30 - 4:30 IMPLICATIONS291 What changes because of this2922934:30 - 5:00 CALL TO ACTION294 What they should do next295```296297---298299## References300301- `references/activity-library.md` - Workshop activities catalog302- `references/slide-templates.md` - Slide design patterns303- `references/facilitation-scripts.md` - Opening/closing scripts