Audio Integration

Use this skill when integrating audio into a game - mixing, prioritization, spatial audio, ducking, and audio states. **Triggers:** "audio mixing", "ducking", "sidechain", "audio priority", "spatial audio", "3D audio", "reverb zones", "audio bus", "loudness", "audio states". **Load references when:** - Bus structure templates → `references/bus-templates.md` - Ducking configurations → `references/ducking-recipes.md` - Spatial audio patterns → `references/spatial-audio.md` - Audio state machines → `references/audio-states.md`

majiayu000 fbaebf6 2 files · 5.5 KB Updated 567 repo stars

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majiayu000/claude-skill-registry-data/tree/main/gaming/audio-integration commit fbaebf6b4f

Frequently asked questions

npx skillmds add majiayu000/audio-integration