CE Skill Creator
Use this skill to add new skills or upgrade weak existing skills.
Core asset
assets/skill_template.md- canonical scaffold for new/refactored skills.assets/description_style_guide.md- strict frontmatter description rules.assets/trigger_phrase_reference_template.md- template for extracted trigger phrase references.
Recommended sequence
- Run
ce-skill-auditto capture baseline gaps. - Create/refactor the target skill using the template asset.
- Add support files as needed:
assets/for templates/checklists/snippetsreferences/for embedded standards/ADR extractsscripts/for deterministic scaffolding helpers
- Tighten trigger wording in
descriptionto avoid overlap. - If a legacy skill has phrase-heavy descriptions, move those trigger phrases
into
references/trigger_phrases.mdusing the reference template. - If you changed skill inventory, invoke
ce-skill-registry-syncand update:
CONTRIBUTOR_INSTRUCTIONS.mdsection 6A.claude/skills/ce-onboard/SKILL.mdsection 4docs/contributor/agent_skills.md
- Re-run
ce-skill-auditand resolve blocker/high findings. - Run strict description quality check:
pwsh .claude/skills/ce-skill-audit/scripts/check_skill_description_quality.ps1
Refactor policy for poor skills
When hardening an existing skill, preserve intent but fix structure:
- add/repair YAML frontmatter
- clarify activation cues
- separate long static content into assets/references
- add explicit output and validation expectations
Output contract
For each created/refactored skill, provide:
- skill name + path
- trigger description summary
- any added assets/references/scripts
- registry updates completed
Constraints
- Keep changes CE-first and repository-specific.
- Do not add evaluation-focused skill families in this workflow.