Design Thinking Ps

Design thinking for ill-structured problems. Covers empathize, define, ideate, prototype, test — the iterative human-centered cycle used when the problem itself is not yet clear. Includes reframing, brainstorming, lateral thinking operators, assumption challenging, and the discipline of building to learn rather than building to ship. Use for wicked problems, product design, and any problem where "what is the question?" is the hard part.

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