Forge Hdr Tone Mapping

Add HDR rendering and tone mapping to an SDL GPU project. Render to a floating-point render target, then tone map to the swapchain with Reinhard or ACES filmic operators. Includes exposure control and fullscreen blit pass.

majiayu000 Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/development/forge-hdr-tone-mapping-code-review-benchmar-coderabbit-prs2-forg commit dcadc7c199

Frequently asked questions

npx skillmds@latest add majiayu000/forge-hdr-tone-mapping-2