Game Theory Foundations
22 applied game-theory primitives for strategic decision systems, backed by a formal theory map. Each applied primitive solves a specific incentive or coordination failure. Primitives are domain-agnostic: the same mechanism that prevents free-riding in agent teams prevents cost-shifting in partnership contracts; the same auction that routes tasks routes ad placements.
For the agent-team applied recipe layer (team.yaml manifest fields, agent-team anti-patterns, agent-team decision checklist, composition recipes for typical agent-team scenarios), see agents-subagents/references/game-theory-agent-teams.md.
Contents
- Quick Reference
- Primitive Index
- Formal Supporting Theory
- Expert Judgment: When the Model Helps vs Misleads
- Anti-Patterns
- Misuse Boundaries
- Decision Checklist
- Composition Recipes
- Workflow
- ASCII Flow
- Current Pattern Review
- Navigation
- Fact-Checking
Quick Reference
| Primitive | Domain | Recipe Stub |
|---|---|---|
| Belief-Driven Coordination (ECON) | Multi-party teams, distributed analysis, agent teams | Members optimize against beliefs about co-members; reduces redundant work and inter-member chat |
| Adversarial Debate | Content moderation, risk review, audit | Two heterogeneous evaluators + reasoning-tree synthesis; no majority vote |
| Auction-Based Routing | Ad placement, task delegation, resource allocation | Sealed-bid truthful auction; highest-value-per-cost wins |
| Shapley Contribution | Attribution, revenue sharing, team composition | Marginal-contribution average across subsets |
| Reputation-Gated Autonomy | Supplier qualification, agent oversight, fraud gating | Tiered trust: proven → standard → probationary; oversight inversely proportional |
| Cooperation and Defection | Partnership design, incentive alignment, compliance | Iterated PD structure; payoff-scale to detect defection tendency |
| Mechanism Design for Synthesis | Decision aggregation, voting, policy-making | Vickrey truthful-revelation; dissent is a required section |
| Courtroom-Style Debate | Legal review, risk go/no-go, claim verification | Plaintiff/defense/court structure + progressive RAG + role-switching |
| Pareto-Nash Multi-Objective | Product tradeoffs, regulatory vs growth, pricing tiers | Map Pareto frontier; pick dominant options; flag non-dominated set |
| Evolutionary Coordination Search | Algorithm selection, prompt tuning, rule evolution | LLM-mutated program + fitness signal; ShinkaEvolve for sample efficiency |
| Prediction Market Confidence | Forecasting, risk calibration, hiring decisions | Stake-weighted confidence; CritiCal calibration step before stake |
| Negotiation ZOPA/BATNA | Pricing, partnership terms, resource contention | Map BATNA/ZOPA per party; target overlap zone; use interests not positions |
| Reasoning-Tree Audit | High-stakes synthesis, compliance review, claim checking | Trace claims to evidence at First Point of Disagreement; reject unsupported majority |
| Per-Claim Credibility Scoring | Misinformation detection, adversarial content, security | Evidence quality × corroboration weight per claim; isolate high-risk claims |
| Generative Social Choice | Multi-stakeholder policy, diverse-user product decisions | Maximin selection across candidate outputs; preserve minority-signal coverage |
| Meta-Debate Role Routing | Debate setup, role-fit selection, agent teams | Two-stage proposal + peer-review picks plaintiff/defense/judge from a pool |
| Online Shapley Prompt Evolution | High-frequency teams, prompt tuning over many runs | Per-member prompt mutation guided by Shapley contribution (HiveMind) |
| Beyond Majority Voting (BMV) | Best-of-N synthesis (discrete answer), ensemble selection | Optimal Weight (confidence × calibration) + Inverse Surprising Popularity |
| Radial Consensus Score (RCS) | Best-of-N synthesis (open-ended generation), self-consistency | Embedding-centroid selector for semantically clustered, lexically diverse answers |
| Conformal Social Choice | High-stakes debate verdicts, act/escalate gates | Calibrated prediction set: singleton acts, multi-answer set escalates |
| Attested Delegation Contracts | Cross-trust subagent routing, agent marketplaces, external tools | Route by verified capability and bounded contract, not self-claimed quality |
| Coalition Formation Routing | Large teams, departments, multi-workstream audits | Form stable subteams before synthesis; avoid flat-panel overload |
When to Apply
Apply game-theory primitives when:
- Multiple agents/teams/users with potentially divergent incentives
- Synthesis where minority-correct outcomes matter (high-stakes, irreversible)
- Auctions, bidding, mechanism design, or pricing where strategic behaviour exists
- Repeated interactions where reputation, cooperation, or trust evolves
- Best-of-N selection across 5+ candidates (BMV/RCS)
- Cross-trust delegation, dynamic agent pools, or high-stakes act/escalate decisions
Skip and use simpler alternatives when:
- Single agent / single-shot task — game theory is about interactions, not solo work
- Routine task with high majority-correct rate — a deterministic check or oracle is cheaper
- Hard verification exists (test suite, schema, calculator) — use the oracle, not voting
- Team < 3 members on a low-stakes call — overhead exceeds diversity gain
- Information-only retrieval / pure compression — use foundations-information-theory instead
- Single-system reliability/SLO question — use foundations-reliability-theory or queueing-theory
Primitive Index
Each primitive has a full playbook (problem, solution, how-it-works, launch-prompt template, domain applications, citations).
| # | Mechanism | Failure Mode It Addresses |
|---|---|---|
| 1 | Belief-Driven Coordination (ECON) | Pooling equilibrium — members read same context, produce same analysis |
| 2 | Adversarial Debate | Confabulation consensus, correlated bias |
| 3 | Auction-Based Task Routing | Static routing, ambiguous selection |
| 4 | Shapley Contribution Scoring | Free-riding, unverifiable attribution |
| 5 | Reputation-Gated Autonomy | Uniform trust regardless of track record |
| 6 | Cooperation and Defection | Shallow output, scope dumping, echo chambers |
| 7 | Mechanism Design for Synthesis | Loudest-wins aggregation, suppressed dissent |
| 8 | Courtroom-Style Debate (PROClaim) | Evidence stagnation, position-anchored reasoning |
| 9 | Pareto-Nash Multi-Objective | Single-objective optimization on multi-objective problems |
| 10 | Evolutionary Coordination Search | Hand-tuned rules are sub-optimal vs. measured fitness |
| 11 | Prediction Market / Confidence Betting | Verbose output dominates synthesis |
| 12 | Negotiation Protocol (ZOPA/BATNA) | Adversarial framing on genuine compromise situations |
| 13 | Reasoning-Tree Audit | Confident-but-wrong consensus; majority vote unsafe |
| 14 | Per-Claim Credibility Scoring | Single-claim failure modes reputation gating misses |
| 15 | Generative Social Choice | Multi-stakeholder buy-in; averaging erases minority evidence |
| 16 | Meta-Debate Role Routing | Wrong specialist gets the wrong debate role; static role assignment |
| 17 | Online Shapley Prompt Evolution | Weak team members never improve; static prompts under-utilize Shapley signal |
| 18 | Beyond Majority Voting (BMV) | Majority vote on best-of-N erases minority-correct answers (calibration ignored) |
| 19 | Radial Consensus Score (RCS) | Lexical-overlap voting fails on semantically clustered open-ended generations |
| 20 | Conformal Social Choice Act/Escalate | Wrong consensus turns into irreversible action |
| 21 | Attested Delegation Contracts | Self-claimed quality corrupts routing across trust boundaries |
| 22 | Coalition Formation Routing | Large flat panels duplicate work and produce unstable synthesis |
Formal Supporting Theory
The 22 primitives are the applied layer, not the whole field. Use references/formal-theory-map.md when the task needs formal assumptions, proof obligations, or classical theory coverage.
| Theory Area | Use When | Applied Primitives It Grounds |
|---|---|---|
| Game forms | Need to classify normal-form, extensive-form, Bayesian, repeated, stochastic, or cooperative structure | #1, #6, #8, #9, #10, #12 |
| Solution concepts | Need dominance, minimax, Nash, Bayesian Nash, subgame-perfect, perfect Bayesian, or correlated equilibrium | #1, #2, #6, #8, #9, #10, #18 |
| Mechanism and auction design | Need incentive compatibility, individual rationality, revelation principle, VCG, Myerson, reserves, or bid shading | #3, #7, #11, #20, #21 |
| Information economics | Need signaling, screening, adverse selection, moral hazard, principal-agent framing, or attestation | #5, #7, #12, #14, #21 |
| Cooperative game theory | Need Shapley, core, nucleolus, Banzhaf, coalition formation, or surplus sharing | #4, #6, #15, #17, #22 |
| Market design and matching | Need stable matching, deferred acceptance, matching with contracts, or allocation without prices | #3, #7, #12, #15 |
| Bargaining theory | Need Nash bargaining, Rubinstein bargaining, BATNA/ZOPA, outside options, or alternating offers | #12 |
| Learning in games | Need no-regret, fictitious play, CFR, PSRO, self-play, or empirical game-theoretic analysis — including no-regret Nash policy convergence in RLHF (INPO, ICLR 2025 Oral) and smooth RM+ last-iterate convergence [NeurIPS 2025] | #6, #10, #11, #17 |
| Strategic failure analysis | Need collusion, equilibrium selection, Goodharting, manipulation, or off-equilibrium threats | all primitives |
Expert Judgment: When the Model Helps vs Misleads
Applying a primitive correctly is mechanical. Knowing whether the game-theoretic frame is the right frame at all — and which game — is the actual expert skill. This section is judgment, not a lookup table.
The equilibrium selection problem
Most interesting games (repeated games especially — see the Folk Theorem in formal-theory-map.md) have many equilibria, not one. A non-expert computes an equilibrium and reports it as "the" prediction. An expert checks multiplicity first and asks what actually selects among the candidates in this specific situation — precedent, an explicit contract, a public commitment, a focal point, or repeated-play reputation. Reporting "the Nash equilibrium is X" without naming the selection mechanism is a tell that the analysis stopped one step too early.
Common-knowledge assumptions failing in practice
Nash equilibrium, Bayesian Nash equilibrium, and most mechanism-design proofs assume common knowledge of rationality, of payoffs (or their distribution), and of the rules of the game itself. Real organizations violate all three routinely:
- A "competitor" may be a satisficer bound by an internal OKR or a legacy contract, not a profit-maximizing best-responder — modeling them as rational invites a confidently wrong prediction.
- Bidders or negotiating parties often do not share a common prior on value — private information about downstream use, not risk attitude, is driving the gap.
- LLM agents do not reliably best-respond at all: pro-social bias, framing sensitivity, and authority compliance are documented, repeated deviations from Nash play (see the LLM rationality trap in
patterns-scenarios-traps.md). Any incentive-compatibility argument built on "agents best-respond" needs a held-out behavioral check before it is trusted for LLM participants.
Habit: before invoking a solution concept, ask "would every party recognize this as the same game I do?" If not, either model it explicitly as a game of incomplete information (Bayesian game) or drop equilibrium language and use the frame as a heuristic only.
Mapping a business situation to the right game
Non-experts reach for "prisoner's dilemma" or "Nash equilibrium" as a generic label for any tense multi-party situation. An expert asks a short sequence of diagnostic questions before naming a game form or picking a primitive:
- Who are the real strategic actors? Not every interested party is a strategic player — a regulator reacting on a multi-year lag is closer to an exogenous constraint than a player in a weekly pricing game.
- One-shot or repeated — do the players expect to meet again? A single vendor negotiation is a bargaining problem (#12); an ongoing supplier relationship is a repeated game where reputation and folk-theorem-style cooperation are available — analyzing it as one-shot recommends defection that is actually irrational given the relationship's shadow of the future.
- Simultaneous or sequential, and who commits first? Prices set quarterly and observed by competitors before they respond is closer to Stackelberg (sequential, first-mover) than Cournot/Bertrand (simultaneous) — the right model changes the recommendation from "best-respond" to "commit and signal."
- Is value created cooperatively or contested? Cooperative-game tools (Shapley, core) fit attribution and surplus-sharing (#4); competitive tools (auctions, Nash) fit contested allocation (#3, #9). Applying auction logic to a joint-venture split, or Shapley logic to a zero-sum negotiation, produces answers that are precise and wrong.
- Is there a credible commitment device? A threat or promise only constrains behavior if the counterparty believes it will be carried out even against the threatener's own later interest. A pricing "war" threat with no sunk cost or public commitment behind it is cheap talk — treat it as information about intent, not as a binding constraint on the game tree.
- Is this actually a game, or an oracle-verifiable fact? The most common non-expert error in this whole domain is running a debate, auction, or negotiation protocol over a question that has a deterministic answer — a test suite, a contract clause, a calculator. See Misuse Boundaries.
Mechanism-design failure modes that only surface in production
Textbook mechanism design proves existence of a truthful, efficient, individually rational mechanism under an idealized participant model. Each row below is a normal way real deployments break that idealization — not an edge case to footnote.
| Failure Mode | What Breaks | Real-World Trigger | Mitigation |
|---|---|---|---|
| Collusion / bidder rings | Dominant-strategy truthfulness assumes independent bidders; a ring that agrees off-mechanism to suppress bids and split the surplus defeats VCG and second-price auctions alike | Repeated auctions with a small, stable, identifiable bidder pool | Reserve prices, bidder-pool rotation, anti-collusion monitoring (AntiCollusionAI); detect via markup-over-marginal-cost drift over many rounds, not spot price |
| False-name bids | A single bidder submits multiple identities; VCG is provably not false-name-proof in combinatorial auctions, and no false-name-proof mechanism is Pareto efficient in general (Yokoo, Sakurai & Matsubara, Games and Economic Behavior, 2004) | Any auction where identity is cheap to fabricate — email-based registration, sybil-able agent pools, unverified marketplace accounts | Require attested identity before bidding (mirrors #21 Attested Delegation Contracts) — price identity verification into the mechanism, not as an afterthought |
| Participation constraints failing | Individual rationality assumes the average outside option; when the highest-value participants have the best outside options, they opt out first and adversely select the remaining pool | A mechanism designed around expected participants, not the marginal one who is deciding whether to walk | Check IR against the highest-value participant's outside option; Myerson & Satterthwaite (1983) show no mechanism for private-value bilateral trade can be simultaneously efficient, budget-balanced, and individually rational — some efficiency loss or subsidy is structurally unavoidable |
| Budget imbalance | VCG is efficient and truthful but generally runs a deficit or surplus that must land somewhere | Multi-sided mechanisms with no natural residual claimant | Decide upfront who absorbs the imbalance (platform take-rate, budget-neutral variant, or accept the inefficiency) rather than discovering it at settlement |
| Computational infeasibility | Exact VCG for combinatorial allocation requires solving an often NP-hard optimization for the winning allocation and every counterfactual-without-bidder-i allocation | Task/resource routing over bundles, not single-item slots | Use approximate/greedy VCG variants and disclose the resulting efficiency loss, or restrict to single-item/separable settings where exact VCG is tractable |
Practical tell: if a mechanism is called "truthful" or "incentive-compatible" but nobody can name (a) the participation constraint being satisfied, (b) how false identities are prevented, and (c) who absorbs budget imbalance, the claim has not actually been checked.
Anti-Patterns
| Anti-Pattern | Game Theory Diagnosis | Fix |
|---|---|---|
| Majority vote in high-stakes aggregation | Correlated errors pass; LLMs share biases | Reasoning-tree audit (#13) traces each claim to evidence |
| Single-objective optimization on a tradeoff decision | Pareto-dominant alternatives go unexamined | Map Pareto frontier (#9) before committing |
| Attribution by seniority or loudness | Free-riding goes undetected; poor performers stay | Shapley marginal-contribution scoring (#4) |
| Flat trust applied uniformly | High-risk counterparties get same autonomy as proven ones | Reputation-gated tiers (#5) calibrate oversight to track record |
| Adversarial debate forced on genuine compromises | Positions harden; ZOPA never located | Switch to negotiation protocol (#12) when there is a continuous tradeoff |
| Confidence staking without calibration | Overconfident participants dominate synthesis | CritiCal calibration step before prediction market (#11) staking |
| Synthesis suppresses dissent | Minority-correct signal is erased | Dissent required as a section in mechanism-design synthesis (#7) |
| Uniform cooperation assumed in partnerships | Defection undetected until costly | Iterated payoff-scale test (#6) surfaces defection tendency early |
| All members read same context, produce overlapping analysis | Pooling equilibrium — no belief differentiation | Belief-driven coordination (#1) gives each member a unique lane |
| Static debate role assignment regardless of question | Wrong-specialist assignment dominates outcome | Meta-debate role routing (#16) — propose + peer-review picks plaintiff/defense/judge |
| Best-of-N collapsed by majority vote | Calibration and minority-correct signal lost | Beyond Majority Voting (#18) — Optimal Weight + Inverse Surprising Popularity |
| Open-ended generation scored by lexical overlap | Semantically equivalent answers split the vote | Radial Consensus Score (#19) — embedding-centroid selector |
| Consensus treated as permission to act | Wrong agreement becomes automated harm | Conformal Social Choice (#20) — act only on singleton calibrated set |
| Routing by self-claimed delegate quality | Strategic or misconfigured delegates attract work | Attested Delegation Contracts (#21) — verify identity/capability and bound authority |
| Large team run as one flat panel | Duplicate work, coalition instability, synthesis overload | Coalition Formation Routing (#22) — stable subteams before final synthesis |
Misuse Boundaries
| Misuse | Why It Is Wrong | Required Correction |
|---|---|---|
| Applying game theory when a deterministic validator exists | Hard oracles beat strategic synthesis | Run tests, compilers, schema checks, SQL, or calculators first |
| Calling a workflow incentive-compatible without payoffs | Truth-telling is not a label; it requires a payoff structure | State the mechanism, utility model, and best-response argument |
| Treating LLM agents as economic agents with stable preferences | Models follow prompts and context, not durable utility functions | Reframe as an operational heuristic unless preferences are explicit |
| Using Shapley when contribution is not measurable | Attribution becomes story-telling | Define the value function and approximation before scoring |
| Using debate when disagreement is caused by missing data | Debate amplifies uncertainty instead of resolving it | Retrieve, measure, or ask for missing evidence first |
| Using RCS/BMV when a hard oracle exists | Selection mechanisms can suppress the verifiable answer | Use the oracle, then optionally synthesize explanations |
| Using reputation as proof of claim truth | Strong participants can make local errors | Run per-claim credibility scoring |
| Using equilibrium language without checking equilibrium selection | Multiple equilibria can imply opposite recommendations | List candidate equilibria and the selection assumption |
| Optimizing one metric in a multi-party mechanism | Goodharting shifts harm to unmeasured parties | Add Pareto and stakeholder checks before launch |
| Hiding minority evidence in synthesis | Minority-correct answers are a common failure case | Preserve dissent, runner-up, and outlier evidence |
| Calling a multi-principal synthesis incentive-compatible without designing a payment scheme | Truthful reporting is strictly dominated without payments in multi-stakeholder settings (NeurIPS 2024 proof) | Add affine maximizer (weighted VCG) payment or explicitly scope to a single-principal setting |
Decision Checklist
- Routing: Is the problem multi-option with measurable fit signal? → auction (#3)
- Attribution: Does the output depend on contributions from multiple sources? → Shapley (#4)
- Aggregation: Does synthesis combine claims with varying quality? → reasoning-tree audit (#13) + mechanism-design synthesis (#7)
- Trust calibration: Are participants heterogeneous in track record? → reputation gating (#5)
- Tradeoff detection: Are there multiple incommensurable objectives? → Pareto-Nash (#9) or negotiation (#12)
- High-stakes binary decision: Needs evidential audit trail? → courtroom debate (#8)
- Adversarial context: Claims may be injected or manipulated? → per-claim credibility scoring (#14)
- Multi-stakeholder output: Multiple user types with different needs? → generative social choice (#15)
- Prediction / forecast: Confidence calibration required? → prediction market (#11)
- Long-running coordination rule: Has a measurable quality signal over many runs? → evolutionary coordination search (#10)
- Multi-party context-sharing risk: Members may produce overlapping analysis? → belief-driven coordination (#1)
- Best-of-N synthesis (discrete answer): Need to recover minority-correct? → BMV (#18)
- Best-of-N synthesis (open-ended): Lexically diverse but semantically clustered candidates? → RCS (#19)
- Repeated team optimization: 50+ runs with measurable contribution signal? → online Shapley prompt evolution (#17)
- Debate role-fit ambiguity: Best plaintiff/defense not the obvious specialist? → meta-debate role routing (#16)
- High-stakes act/escalate: Debate agreement is not enough? → conformal social choice (#20)
- Cross-trust delegation: Delegate can self-claim quality or authority? → attested delegation contract (#21)
- Large team topology: 6+ members or distinct workstreams? → coalition formation routing (#22)
Composition Recipes
See assets/templates/game-theory/README.md for full domain-scenario stacks.
Quick stacks:
Pricing / monetization: #9 (Pareto-Nash for objective mapping) + #12 (BATNA/ZOPA for negotiation range) + #7 (synthesis dissent required) Inputs: Competitor price points, own marginal cost, demand elasticity estimate, switching cost for buyer. Rules: Map Pareto frontier across price/margin/volume objectives (#9); compute BATNA floor and ZOPA ceiling per party (#12); run Bertrand floor check — if product is undifferentiated, price collapses to marginal cost; differentiation (feature, brand, lock-in) is required to hold above floor; synthesis must surface dissenting price band (#7). Outputs: Price band (floor = marginal cost or BATNA, ceiling = ZOPA upper bound), differentiation requirement to sustain above-floor pricing, dissent note if any Pareto-dominated option was preferred by a stakeholder.
Ad bidding / task routing: #3 (auction routing) + #4 (Shapley ROI attribution) + #11 (confidence-weighted forecast) Inputs: Bidder count, valuation distribution (private or correlated), bid visibility (sealed vs. open), budget constraints. Rules: If private values and bids sealed → 2nd-price (Vickrey) dominant; if bids are publicly visible → 1st-price + reserve (visible bids flip incentive to overbid for signalling, collapsing the 2nd-price guarantee); attribute ROI across winning bidder's components via Shapley marginal contribution; calibrate confidence forecasts via CritiCal step before staking. Outputs: Mechanism choice (1st-price + reserve vs. 2nd-price), expected revenue estimate, per-component Shapley ROI attribution, calibrated confidence interval on forecast.
Worked example — marketplace switching from 1st-price to 2nd-price (Vickrey) auction. Bidders: 4, valuations [10, 8, 6, 4]. 1st-price equilibrium: rational bid shading produces bids ≈ [7.5, 6, 4.5, 3] → revenue = 7.5 (winner pays own bid). 2nd-price truthful: bids = [10, 8, 6, 4] → revenue = 8 (winner pays 2nd-highest). Truthfulness gain: +6.7% revenue, plus zero bid-shading complexity → fewer abandoned bids and lower ops cost. Anti-pattern: don't run 2nd-price with publicly visible bids — incentive flips to overbid for signalling and the dominant-strategy guarantee collapses.
Security / adversarial context: #14 (per-claim credibility) + #13 (reasoning-tree audit) + #8 (courtroom for go/no-go) Inputs: Claim set under review, evidence sources per claim, adversarial threat model (injection vector, attacker capability), go/no-go decision stakes. Rules: Score each claim independently on evidence quality × corroboration weight (#14); trace every claim to its First Point of Disagreement in the reasoning tree (#13); run courtroom plaintiff/defense/judge only after per-claim scoring — debate over unsupported claims amplifies uncertainty rather than resolving it. Outputs: Per-claim credibility score, reasoning-tree audit trail, go/no-go recommendation with dissent preserved, list of claims that failed credibility threshold and require retrieval before re-evaluation.
Partnership design: #6 (cooperation-defection payoff test) + #5 (reputation gating) + #12 (ZOPA negotiation) Inputs: Partner track record (prior-interaction count n, defection incidents), payoff matrix cells for cooperation vs. defection on the proposed arrangement, each party's BATNA and stated interests. Rules: If n < 3 interactions → require contractual escrow or clawback clause (iterated PD cannot be relied on with insufficient history); if n ≥ 3 and no defection → tit-for-tat sufficient; assign reputation tier (probationary / standard / proven) based on defection rate and interaction depth (#5); locate ZOPA as overlap between each party's reservation value and walk-away point (#12); flag if no ZOPA exists — do not negotiate, renegotiate the scope. Outputs: Recommended contract structure (escrow clause if n < 3, tit-for-tat terms if n ≥ 3), reputation tier assigned, ZOPA range or no-deal flag, payoff-scale test result (cooperation dominant or defection dominant under current incentives).
High-quality synthesis: #13 (reasoning-tree audit) + #7 (mechanism-design synthesis) + #11 (confidence betting) Inputs: Candidate outputs or claims, evidence source per claim, participant confidence estimates, synthesis stakes (reversible vs. irreversible decision). Rules: Audit reasoning tree to First Point of Disagreement before aggregating (#13); require dissent as a mandatory section in synthesis output (#7); run CritiCal calibration on participant confidence before staking (#11) — overconfident participants otherwise dominate. Outputs: Synthesized recommendation with dissent section, per-claim evidence trace, calibrated confidence interval, list of unresolved disagreements requiring further evidence.
High-stakes act/escalate: #13 (reasoning-tree audit) + #11 (confidence elicitation) + #20 (conformal social choice) Inputs: Candidate actions, member probability distributions, calibration table or shadow-case history, escalation cost. Rules: Treat agreement as evidence, not proof; pool distributions; act only when the calibrated prediction set is singleton; escalate when the set has multiple plausible answers. Outputs: Singleton action or escalation reason, prediction set, confidence/calibration note, evidence that would shrink the set.
Cross-trust delegation: #21 (attested delegation contracts) + #3 (auction routing) + #5 (reputation gating) Inputs: Delegate pool, attested capabilities, authority boundary, acceptance criteria, failure policy. Rules: Filter by verified capability before any bidding; never route by self-claimed quality; give the winner a bounded contract; update reputation only from verified outcomes. Outputs: Eligible delegate set, chosen delegate, delegation contract, typed failure/recovery path, reputation update.
Large-team coalition routing: #22 (coalition formation) + #1 (belief-driven coordination) + #4 (coalition-level Shapley) Inputs: Workstreams, member capabilities, dependency map, synthesis owner, deadline. Rules: Form stable coalitions around workstreams; run local coalition analysis first; synthesize coalition leads rather than every raw member output; check that no load-bearing workstream is unowned. Outputs: Coalition map, local findings, cross-coalition conflicts, final synthesis.
Multi-party teams (always-on baseline): #1 (belief-driven coordination) + #4 (Shapley) + #7 (synthesis with required dissent) Inputs: Team member count, context overlap risk (do members share the same documents/signals?), contribution measurability (can each member's marginal value be isolated?). Rules: Assign each member a unique belief lane to break pooling equilibrium (#1); compute Shapley marginal-contribution score per member per run (#4); synthesis must include dissent section — loudest-wins aggregation is the default failure mode (#7). Outputs: Belief lane assignment per member, Shapley contribution scores, synthesized output with dissent preserved, free-rider flag if any member's marginal contribution is near zero.
Best-of-N (discrete answer): #18 (BMV) — Optimal Weight + Inverse Surprising Popularity Inputs: N candidate answers (discrete), per-candidate confidence score, calibration data if available. Rules: Weight each candidate by confidence × calibration accuracy (Optimal Weight); apply Inverse Surprising Popularity to recover minority-correct answers that majority vote would suppress; do not apply if a hard oracle (test suite, schema check, calculator) is available — use the oracle directly. Outputs: Selected answer with weighted score, runner-up with score delta, flag if minority-correct candidate was recovered.
Best-of-N (open-ended generation): #19 (RCS) — embedding-centroid selector across 5+ candidates Inputs: 5+ candidate generations (open-ended text), embedding model, semantic similarity threshold. Rules: Embed all candidates; compute centroid; select candidate closest to centroid as representative; do not use lexical-overlap voting — semantically equivalent answers split the vote under lexical scoring. Outputs: Selected generation (centroid-nearest), semantic cluster map, outlier candidates flagged for manual review if they are far from centroid but potentially high-value.
High-frequency team optimization: #4 (Shapley) + #17 (online Shapley prompt evolution) + #5 (reputation gating) Inputs: Run count (minimum 50 for meaningful Shapley signal), per-member contribution measurability, current prompt set per member. Rules: Compute Shapley contribution per member per run (#4); use Shapley signal to guide per-member prompt mutation each epoch (#17); gate autonomy by accumulated reputation tier — probationary members get tighter review until track record reaches standard tier (#5); do not apply online Shapley prompt evolution below 50 runs — signal is too noisy for reliable mutation. Outputs: Updated prompt per member (mutated toward higher Shapley contribution), reputation tier per member, contribution trend chart (improving / stable / degrading).
Building a multi-agent LLM application (full-stack recipe): #1 (belief-driven coordination) + #21 (attested delegation) + #5 (reputation gating) + #20 (conformal act/escalate) + #4 (Shapley attribution) Inputs: Agent pool (roles, capabilities, trust provenance), task decomposition map, reversibility of downstream actions, success metric per agent. Rules: Assign belief lanes at design time so agents receive differentiated context and cannot pool into a uniform analysis (#1); route sub-tasks only to delegates with attested (not self-claimed) capability — the provenance paradox shows self-claimed routing performs worse than random (#21); start every new agent on probationary tier; promote to standard tier only after 3+ verified successful runs (#5); before any irreversible action (payment, send, deploy), check that the conformal prediction set is singleton — multi-answer set triggers human escalation (#20); compute Shapley marginal contribution per agent per release epoch to detect free-riders and guide prompt or architecture revision (#4). Anti-pattern: do not run a flat panel of 6+ agents — form coalitions by workstream first (#22). Outputs: Belief-lane assignment per agent, attested-capability registry, reputation tier per agent, act/escalate gate policy, Shapley contribution report per epoch, coalition map if team ≥ 6.
Navigation
- Per-mechanism playbooks:
assets/templates/game-theory/(one file per primitive) - Composition guide:
assets/templates/game-theory/README.md - Formal theory map:
references/formal-theory-map.md - April 2026 patterns, scenarios, and traps:
references/patterns-scenarios-traps.md - Domain-agnostic primitives overview:
references/primitives-overview.md - Sources:
data/sources.json
Current Pattern Review
Use references/patterns-scenarios-traps.md before applying a primitive to production or agent-team routing. It distinguishes durable game-theory mechanisms from fast-moving LLM-agent papers, lists scenario-specific stacks, and calls out traps such as majority-vote collapse, uncalibrated confidence, static role assignment, overusing debate, and source claims that have not been rechecked against primary papers.
Workflow
- Identify the strategic failure mode in your system (attribution, routing, synthesis, trust, negotiation, adversarial risk).
- Use the Quick Reference table to map failure mode → primitive.
- Open the per-mechanism playbook in
assets/templates/game-theory/for the full problem/solution/launch-prompt template. - For multi-failure scenarios, use the Composition Recipes or the full
assets/templates/game-theory/README.mdto stack primitives. - Check
references/patterns-scenarios-traps.mdfor April 2026 trap coverage before shipping the mechanism. - For agent-team applied recipes (team.yaml manifest fields, agent-team anti-patterns, decision checklist for team launches), load
agents-subagents/references/game-theory-agent-teams.md. - For other domain applied recipes — pricing, paid advertising, CRO, security, market intel — see each domain skill's
references/game-theory-applied.md(orgame-theory-pricing.mdforstartup-business-models).
ASCII Flow
Strategic interaction or incentive failure
-> Identify actors, payoffs, information, and repeatedness
-> Classify failure: attribution, routing, synthesis, trust, negotiation, adversarial risk
-> Select applied mechanism
+-- shared payoff only -> consider team theory instead
+-- divergent incentives -> continue with game-theory primitive
-> Check formal assumptions and pattern traps
-> Produce mechanism, launch rule, evidence requirement, and fallback
Related Skills
agents-subagents— agent-team applied recipes: team.yaml manifest fields, agent-team anti-patterns, decision checklist- [`marketing
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