Game Coordination

This skill should be used when implementing "gamemaster agents", "spawn player agents", "coordinate multiple agents", "parallel agent execution", "game orchestration patterns", or building multi-agent systems where one agent orchestrates others. Provides comprehensive guidance for creating game-testing frameworks with dynamic agent spawning.

majiayu000 Updated 567 repo stars

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majiayu000/claude-skill-registry-data/tree/main/data/game-coordination commit f690effc88

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npx skillmds@latest add majiayu000/game-coordination