Game State

Game state management for turn-based board games. Use when designing state structure, implementing game logic, validating actions, managing phases/turns, or handling complex game rules. Covers reducers, state machines, and undo/redo.

majiayu000 Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/data/game-state commit 142a31b0f4

Frequently asked questions

npx skillmds@latest add majiayu000/game-state