Gm Craft

This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".

majiayu000 Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/data/gm-craft commit db37c0a27e

Frequently asked questions

npx skillmds@latest add majiayu000/gm-craft