Godot Optimize Rendering

Optimizes Godot 4.x rendering pipeline including renderer selection, 2D batching, occlusion culling, LOD configuration, draw call reduction, and material/shader optimization. Detects rendering bottlenecks and applies targeted optimizations for 60+ FPS performance.

majiayu000 Updated 567 repo stars

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majiayu000/claude-skill-registry-data/tree/main/data/godot-optimize-rendering commit 0a9f8e903f

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npx skillmds@latest add majiayu000/godot-optimize-rendering