Godot Sync Parallax

Use when Godot ParallaxBackground/ParallaxLayer nodes show incorrect positions in editor due to parallax multipliers. Calculates correct editor positions based on camera start position and parallax motion scale. Makes parallax layers preview realistically in editor, matching gameplay appearance.

majiayu000 Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/data/godot-sync-parallax commit 0e8571715f

Frequently asked questions

npx skillmds@latest add majiayu000/godot-sync-parallax