Made to Stick Skill
Apply Chip and Dan Heath's SUCCESs framework to make ideas memorable, impactful, and actionable. This skill helps you transform abstractions into concrete, sticky communication.
When to Use This Skill
Use this skill when:
- Writing landing pages, blog posts, emails, or documentation
- Crafting investor pitches, sales decks, or presentations
- Reviewing content for memorability and impact
- Fighting the Curse of Knowledge in technical writing
- Evaluating app concepts or feature descriptions (secondary)
- Explaining complex ideas to non-experts
The SUCCESs Framework Quick Reference
| Principle |
One-Line Summary |
Diagnostic Question |
| Simple |
Find the core and express it compactly |
"If they remember only one thing, what should it be?" |
| Unexpected |
Break patterns to grab and hold attention |
"What's counterintuitive about this?" |
| Concrete |
Use sensory, tangible language people can visualize |
"Can someone picture this in their mind?" |
| Credible |
Make it believable through proof or testability |
"Why should they believe this?" |
| Emotional |
Make people feel something, not just think |
"What emotion does this evoke?" |
| Stories |
Show, don't tell—use narrative to drive action |
"Is there a person going through something here?" |
Workflows
1. Improve Copy
Use for: Landing pages, blog posts, emails, documentation
Steps:
- Read the existing copy
- Ask the user what one thing readers should remember
- Score each section against SUCCESs principles (see
assets/checklists/sticky-evaluation.md)
- Identify the weakest principles and apply targeted techniques:
- Low Simple: Cut abstractions, find the Commander's Intent
- Low Unexpected: Add a curiosity gap or pattern break
- Low Concrete: Replace jargon with sensory details
- Low Credible: Add a Sinatra Test, antiauthority, or testable claim
- Low Emotional: Find the individual, not the statistic
- Low Stories: Frame as someone overcoming something
2. Craft a Pitch
Use for: Investor decks, sales presentations, keynotes
Steps:
- Ask the user for context: audience, goal, key differentiator
- Build the pitch using all six principles:
- Simple: Lead with the one-sentence core ("THE ___ that ___")
- Unexpected: Open with what's counterintuitive or surprising
- Concrete: Use specific examples and numbers (humanized)
- Credible: Include Sinatra Test or testable credentials
- Emotional: Connect to what the audience cares about (WIIFY)
- Stories: Close with a transformation story
- Present the draft and iterate
3. Review Content
Use for: Reviewing articles, proposals, documentation, marketing materials
Steps:
- Read the content
- Apply the sticky evaluation checklist to score 1-5 on each principle
- Summarize strengths and weaknesses
- Provide specific, actionable recommendations with examples
4. Fight the Curse of Knowledge
Use for: Technical documentation, expert-to-novice communication
The Curse of Knowledge is when experts can't remember what it's like not to know something. They tap rhythms expecting listeners to hear the song.
Detection signs:
- Undefined acronyms and jargon
- Abstract concepts without examples
- Missing "why it matters" context
- Assumed background knowledge
Mitigation strategies:
- Ask "What does someone need to know first?"
- Replace every abstraction with a concrete example
- Use the "mom test"—would your mom understand this?
- Add analogies to familiar concepts (pomelo = grapefruit)
- Include before/after scenarios
5. Evaluate an App Idea (Secondary)
Use for: Evaluating feature concepts, app ideas, product positioning
Steps:
- Ask: "What's the one thing users should remember about this?"
- Score the concept against SUCCESs
- Provide targeted improvements for weak areas
Technique Toolbox
Simplicity Techniques
| Technique |
Description |
Example |
| Commander's Intent |
State the single most important outcome |
"THE low-fare airline" (Southwest) |
| Core + Compact |
Strip to essential meaning, then compress |
Proverbs, Golden Rule |
| High-Concept Pitch |
Analogy to something known |
"Jaws on a spaceship" (Alien) |
| Generative Metaphor |
Analogy that guides behavior |
"Cast members" (Disney employees) |
Unexpectedness Techniques
| Technique |
Description |
Example |
| Break the Pattern |
Violate expectations |
Flight safety done as comedy |
| Curiosity Gap |
Open knowledge gaps, then fill them |
"What if I told you movie popcorn..." |
| Postdictable Surprise |
Surprise that makes sense in hindsight |
Good movie plot twists |
| The Mystery |
Frame as a question to be answered |
"Why do some ideas survive?" |
Concreteness Techniques
| Technique |
Description |
Example |
| Sensory Language |
Describe what you can see, touch, hear |
"Ice-filled bathtub" |
| Velcro Memory |
More hooks = more memorable |
Multiple concrete details |
| The Concrete Goal |
Specific, visualizable outcome |
"Man on moon by decade's end" |
| White Things Exercise |
Specific prompts beat general ones |
"White things in refrigerator" vs "white things" |
Credibility Techniques
| Technique |
Description |
Example |
| Sinatra Test |
One undeniable proof point |
"If we can handle the White House..." |
| Antiauthority |
Credibility from experience, not credentials |
Pam Laffin (smoker) on smoking |
| Testable Credential |
Let them verify themselves |
"Are you better off than 4 years ago?" |
| Human-Scale Statistics |
Make numbers relatable |
Nuclear warheads as BBs in bucket |
| Vivid Details |
Specifics signal authenticity |
Darth Vader toothbrush |
Emotional Techniques
| Technique |
Description |
Example |
| The One |
Individual > Statistics |
Mother Teresa principle |
| WIIFY |
"What's In It For You" |
Lead with audience benefit |
| Identity Appeal |
Connect to who they are |
"Don't Mess with Texas" |
| Association |
Link to existing emotional concepts |
Reclaim "sportsmanship" |
| Avoid Maslow's Basement |
Appeal to higher needs, not just base ones |
Purpose > paycheck |
Story Techniques
| Technique |
Description |
Example |
| Challenge Plot |
Obstacle overcome |
Jared losing 245 lbs on Subway |
| Connection Plot |
Relationship bridging gap |
Good Samaritan |
| Creativity Plot |
Mental breakthrough |
Newton's apple |
| Springboard Story |
Enables audience to see themselves |
"What if we could..." |
| Flight Simulator |
Stories as mental rehearsal |
Firefighters swapping tales |
Examples
Writing Example: Before and After
Before (Abstract):
"Our platform provides comprehensive workflow optimization solutions that leverage AI to enhance productivity metrics across enterprise environments."
After (Sticky):
"Teams using our tool ship features 40% faster. One engineer told us: 'I used to spend Mondays in status meetings. Now I spend them building.'"
What changed:
- Simple: Cut jargon, one clear outcome
- Concrete: "40% faster," "Mondays in meetings"
- Emotional: Individual story, relatable frustration
- Credible: Specific metric + quote
App Idea Example
Original pitch:
"A task management app with AI prioritization"
Sticky version:
"Imagine your to-do list actually knew what mattered. TaskFlow is the app that asks: 'If you could only finish one thing today, what would move the needle most?' Then it hides everything else until you're done. One user shipped a feature she'd been 'about to start' for three months—on her first day using the app."
What changed:
- Simple: One behavior (focus on one thing)
- Unexpected: Hides tasks (counterintuitive)
- Concrete: "hides everything else," "shipped a feature"
- Stories: Transformation narrative
Reference Documents
references/SUCCESS-FRAMEWORK.md - Deep dive on each principle with extended examples
references/WRITING-PLAYBOOK.md - Writing-specific applications (headlines, copy, pitches, docs)
assets/checklists/sticky-evaluation.md - Copyable evaluation checklist
The Villain: Curse of Knowledge
The Curse of Knowledge is the central obstacle to sticky communication. Once you know something, you can't un-know it—you can't remember what it's like not to know it.
The Tapper/Listener Experiment:
- Tappers tap out well-known songs
- Listeners try to guess the song
- Tappers predict 50% will guess correctly
- Actual success rate: 2.5%
Tappers hear the song in their heads. Listeners hear disconnected taps. This is every expert trying to explain something to a novice.
The only cure: Transform your ideas using the SUCCESs framework. Assume nothing. Make everything concrete. Test with someone who doesn't know what you know.
1---2name: made-to-stick3description: Apply the SUCCESs framework from "Made to Stick" to make app concepts, features, and written content more memorable and actionable. Use when evaluating ideas, reviewing UX, improving copy, or crafting sticky pitches.4license: MIT5---6
7# Made to Stick Skill
8
9Apply Chip and Dan Heath's SUCCESs framework to make ideas memorable, impactful, and actionable. This skill helps you transform abstractions into concrete, sticky communication.
10
11## When to Use This Skill
12
13Use this skill when:
14- Writing landing pages, blog posts, emails, or documentation
15- Crafting investor pitches, sales decks, or presentations
16- Reviewing content for memorability and impact
17- Fighting the Curse of Knowledge in technical writing
18- Evaluating app concepts or feature descriptions (secondary)
19- Explaining complex ideas to non-experts
20
21## The SUCCESs Framework Quick Reference
22
23| Principle | One-Line Summary | Diagnostic Question |
24|-----------|------------------|---------------------|
25| **Simple** | Find the core and express it compactly | "If they remember only one thing, what should it be?" |
26| **Unexpected** | Break patterns to grab and hold attention | "What's counterintuitive about this?" |
27| **Concrete** | Use sensory, tangible language people can visualize | "Can someone picture this in their mind?" |
28| **Credible** | Make it believable through proof or testability | "Why should they believe this?" |
29| **Emotional** | Make people feel something, not just think | "What emotion does this evoke?" |
30| **Stories** | Show, don't tell—use narrative to drive action | "Is there a person going through something here?" |
31
32## Workflows
33
34### 1. Improve Copy
35
36**Use for:** Landing pages, blog posts, emails, documentation
37
38**Steps:**
391. Read the existing copy
402. Ask the user what one thing readers should remember
413. Score each section against SUCCESs principles (see `assets/checklists/sticky-evaluation.md`)
424. Identify the weakest principles and apply targeted techniques:
43 - **Low Simple**: Cut abstractions, find the Commander's Intent
44 - **Low Unexpected**: Add a curiosity gap or pattern break
45 - **Low Concrete**: Replace jargon with sensory details
46 - **Low Credible**: Add a Sinatra Test, antiauthority, or testable claim
47 - **Low Emotional**: Find the individual, not the statistic
48 - **Low Stories**: Frame as someone overcoming something
49
50### 2. Craft a Pitch
51
52**Use for:** Investor decks, sales presentations, keynotes
53
54**Steps:**
551. Ask the user for context: audience, goal, key differentiator
562. Build the pitch using all six principles:
57 - **Simple**: Lead with the one-sentence core ("THE ___ that ___")
58 - **Unexpected**: Open with what's counterintuitive or surprising
59 - **Concrete**: Use specific examples and numbers (humanized)
60 - **Credible**: Include Sinatra Test or testable credentials
61 - **Emotional**: Connect to what the audience cares about (WIIFY)
62 - **Stories**: Close with a transformation story
633. Present the draft and iterate
64
65### 3. Review Content
66
67**Use for:** Reviewing articles, proposals, documentation, marketing materials
68
69**Steps:**
701. Read the content
712. Apply the sticky evaluation checklist to score 1-5 on each principle
723. Summarize strengths and weaknesses
734. Provide specific, actionable recommendations with examples
74
75### 4. Fight the Curse of Knowledge
76
77**Use for:** Technical documentation, expert-to-novice communication
78
79The Curse of Knowledge is when experts can't remember what it's like not to know something. They tap rhythms expecting listeners to hear the song.
80
81**Detection signs:**
82- Undefined acronyms and jargon
83- Abstract concepts without examples
84- Missing "why it matters" context
85- Assumed background knowledge
86
87**Mitigation strategies:**
88- Ask "What does someone need to know first?"
89- Replace every abstraction with a concrete example
90- Use the "mom test"—would your mom understand this?
91- Add analogies to familiar concepts (pomelo = grapefruit)
92- Include before/after scenarios
93
94### 5. Evaluate an App Idea (Secondary)
95
96**Use for:** Evaluating feature concepts, app ideas, product positioning
97
98**Steps:**
991. Ask: "What's the one thing users should remember about this?"
1002. Score the concept against SUCCESs
1013. Provide targeted improvements for weak areas
102
103## Technique Toolbox
104
105### Simplicity Techniques
106
107| Technique | Description | Example |
108|-----------|-------------|---------|
109| **Commander's Intent** | State the single most important outcome | "THE low-fare airline" (Southwest) |
110| **Core + Compact** | Strip to essential meaning, then compress | Proverbs, Golden Rule |
111| **High-Concept Pitch** | Analogy to something known | "Jaws on a spaceship" (Alien) |
112| **Generative Metaphor** | Analogy that guides behavior | "Cast members" (Disney employees) |
113
114### Unexpectedness Techniques
115
116| Technique | Description | Example |
117|-----------|-------------|---------|
118| **Break the Pattern** | Violate expectations | Flight safety done as comedy |
119| **Curiosity Gap** | Open knowledge gaps, then fill them | "What if I told you movie popcorn..." |
120| **Postdictable Surprise** | Surprise that makes sense in hindsight | Good movie plot twists |
121| **The Mystery** | Frame as a question to be answered | "Why do some ideas survive?" |
122
123### Concreteness Techniques
124
125| Technique | Description | Example |
126|-----------|-------------|---------|
127| **Sensory Language** | Describe what you can see, touch, hear | "Ice-filled bathtub" |
128| **Velcro Memory** | More hooks = more memorable | Multiple concrete details |
129| **The Concrete Goal** | Specific, visualizable outcome | "Man on moon by decade's end" |
130| **White Things Exercise** | Specific prompts beat general ones | "White things in refrigerator" vs "white things" |
131
132### Credibility Techniques
133
134| Technique | Description | Example |
135|-----------|-------------|---------|
136| **Sinatra Test** | One undeniable proof point | "If we can handle the White House..." |
137| **Antiauthority** | Credibility from experience, not credentials | Pam Laffin (smoker) on smoking |
138| **Testable Credential** | Let them verify themselves | "Are you better off than 4 years ago?" |
139| **Human-Scale Statistics** | Make numbers relatable | Nuclear warheads as BBs in bucket |
140| **Vivid Details** | Specifics signal authenticity | Darth Vader toothbrush |
141
142### Emotional Techniques
143
144| Technique | Description | Example |
145|-----------|-------------|---------|
146| **The One** | Individual > Statistics | Mother Teresa principle |
147| **WIIFY** | "What's In It For You" | Lead with audience benefit |
148| **Identity Appeal** | Connect to who they are | "Don't Mess with Texas" |
149| **Association** | Link to existing emotional concepts | Reclaim "sportsmanship" |
150| **Avoid Maslow's Basement** | Appeal to higher needs, not just base ones | Purpose > paycheck |
151
152### Story Techniques
153
154| Technique | Description | Example |
155|-----------|-------------|---------|
156| **Challenge Plot** | Obstacle overcome | Jared losing 245 lbs on Subway |
157| **Connection Plot** | Relationship bridging gap | Good Samaritan |
158| **Creativity Plot** | Mental breakthrough | Newton's apple |
159| **Springboard Story** | Enables audience to see themselves | "What if we could..." |
160| **Flight Simulator** | Stories as mental rehearsal | Firefighters swapping tales |
161
162## Examples
163
164### Writing Example: Before and After
165
166**Before (Abstract):**
167> "Our platform provides comprehensive workflow optimization solutions that leverage AI to enhance productivity metrics across enterprise environments."
168
169**After (Sticky):**
170> "Teams using our tool ship features 40% faster. One engineer told us: 'I used to spend Mondays in status meetings. Now I spend them building.'"
171
172**What changed:**
173- Simple: Cut jargon, one clear outcome
174- Concrete: "40% faster," "Mondays in meetings"
175- Emotional: Individual story, relatable frustration
176- Credible: Specific metric + quote
177
178### App Idea Example
179
180**Original pitch:**
181> "A task management app with AI prioritization"
182
183**Sticky version:**
184> "Imagine your to-do list actually knew what mattered. TaskFlow is the app that asks: 'If you could only finish one thing today, what would move the needle most?' Then it hides everything else until you're done. One user shipped a feature she'd been 'about to start' for three months—on her first day using the app."
185
186**What changed:**
187- Simple: One behavior (focus on one thing)
188- Unexpected: Hides tasks (counterintuitive)
189- Concrete: "hides everything else," "shipped a feature"
190- Stories: Transformation narrative
191
192## Reference Documents
193
194- `references/SUCCESS-FRAMEWORK.md` - Deep dive on each principle with extended examples
195- `references/WRITING-PLAYBOOK.md` - Writing-specific applications (headlines, copy, pitches, docs)
196- `assets/checklists/sticky-evaluation.md` - Copyable evaluation checklist
197
198## The Villain: Curse of Knowledge
199
200The Curse of Knowledge is the central obstacle to sticky communication. Once you know something, you can't un-know it—you can't remember what it's like not to know it.
201
202**The Tapper/Listener Experiment:**
203- Tappers tap out well-known songs
204- Listeners try to guess the song
205- Tappers predict 50% will guess correctly
206- Actual success rate: 2.5%
207
208Tappers hear the song in their heads. Listeners hear disconnected taps. This is every expert trying to explain something to a novice.
209
210**The only cure:** Transform your ideas using the SUCCESs framework. Assume nothing. Make everything concrete. Test with someone who doesn't know what you know.