Networking Multiplayer

Implements multiplayer networking using Godot's high-level multiplayer API, including RPCs, synchronization, client-server architecture, and lag compensation. Use when building online multiplayer games.

majiayu000 2869403 2 files · 17.1 KB Updated 567 repo stars

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majiayu000/claude-skill-registry-data/tree/main/data/networking-multiplayer commit 2869403fc4

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npx skillmds add majiayu000/networking-multiplayer