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Patterns Creational

Implement creational design patterns (Factory Method, Abstract Factory, Builder, Prototype, Singleton). Use when object construction is complex, varies by type/environment, needs decoupling from callers, or you're introducing dependency injection for testability. NOT for wrapping/composing objects (use patterns-structural); NOT for algorithms/eventing/state machines (use patterns-behavioral); NOT for choosing which pattern family (use design).

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