Procedural Sound Generation with NumPy/SciPy

Generate sound effects for ZX games using Python synthesis. **Spec-Driven Workflow (RECOMMENDED):** 1. Create `.spec.py` in `.studio/specs/sounds/` 2. Run `python .studio/generate.py --only sounds` **Load references when:** - SFX specs → `references/sound-spec-format.md` - Example specs → `examples/laser.spec.py`, `examples/explosion.spec.py` - Recipes → `references/sfx-recipes/` - Manual synthesis → `references/numpy-scipy-building-blocks.md` - Quality standards → `references/quality-standards.md` **Before generating:** Check `.studio/sonic-identity.md` for audio specs.

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