Before writing any code, read these files:
docs/context/re-findings.md— proven compiler facts, type branches, byte layout, sentinel valuesdocs/context/trust-hierarchy.md— which artifacts are safe to implement fromdocs/context/identity.md— TRENCH is a stress simulator, not an emulation
Key constraints:
- Data flows one way: DIRTY → sanitized → CLEAN. Never reverse.
- Only Tier 1 and Tier 2 artifacts are implementation-ready. Tier 3 = orientation only. Tier 4 = do not implement.
- MorphDesigner is NOT the fix for forge quality — it's a small deterministic compiler, same ceiling as RBJ.
- No ROM dumps, binary blobs, or address-derived artifacts in shipping code.
- No heritage branding (E-mu, Morpheus, Z-Plane) in anything that ships.