Shader

Write GLSL fragment shaders for procedural graphics. Topics: shapes (SDF), patterns, noise (Perlin/simplex/cellular), fBm, colors (HSB/RGB), matrices, gradients, animations. Use for generative art, textures, visual effects, WebGL, Three.js shaders.

majiayu000 eb0ee1c 2 files · 4.0 KB Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/data/shader commit eb0ee1c71b

Frequently asked questions

npx skillmds add majiayu000/shader