Shader Fundamentals

GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.

majiayu000 67f29ef 2 files · 9.7 KB Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/data/shader-fundamentals commit 67f29efd5c

Frequently asked questions

npx skillmds add majiayu000/shader-fundamentals