Standard release process
General SOP for common requests related to public, unity, discreteactions.
Prompt
Follow this SOP (replace specifics with placeholders like //):
- 当前手牌信息
- 当前法力值
- 当前健康值
- 场上随从状态
- 敌方棋盘状态
- 剩余牌库数量
- Debug.Log("CollectObservations
- if (m_gameMode == null
- m_gameMode = gameDisPlayer.GameMode
- if (m_gameMode != null
For each step, include: action, checks, and failure rollback/fallback plan. Output format: for each step number, provide status/result and what to do next.
Triggers
- Use when the user asks for a process or checklist.
- Use when you want to reuse a previously mentioned method/SOP.
Examples
Example 1
Input:
Break this into best-practice, executable steps.