Ta Water Shader

Gerstner wave simulation with foam and caustics for realistic water surfaces in Three.js/R3F. Use when creating water shaders, oceans, lakes, or any animated liquid surfaces.

majiayu000 Updated 567 repo stars

File contents

majiayu000/claude-skill-registry-data/tree/main/data/ta-water-shader commit 2cca8b44c5

Frequently asked questions

npx skillmds@latest add majiayu000/ta-water-shader