Unity Ecs Patterns

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

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majiayu000/claude-skill-registry-data/tree/main/gaming/unity-ecs-patterns-wshobson-agents-2 commit 49af04e4a0

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npx skillmds@latest add majiayu000/unity-ecs-patterns-2