Wardley Mapping
Visualize your value chain and make strategic decisions. Source: Simon Wardley.
Preflight: Read target canvas file(s) before any Write/Edit
Hard rule. Before issuing Write or Edit against any .claude/canvas/*.yml, use the Read tool on that file in this session. Claude Code's Read-before-Write check requires the Read tool specifically — cat/head/grep via Bash do NOT satisfy it. Reaching for Write first produces a tool error and forces a remedial Read, which costs ~14k tokens of pure ceremony at typical canvas sizes (anti-pattern #7 instance #5, 2026-05-09).
If this skill writes to multiple canvas files, Read each one first. If unsure whether a write is needed, Read first anyway — Read is cheap, the recovery loop is not.
See CLAUDE.md Canvas writes — Read before Write for the canonical rule.
Mapping Process
1. Identify the User
Who is the map for? What scope?
2. Identify User Needs
What does the user need? Place at the top of the map (most visible).
3. Map the Value Chain
What components are needed to serve those needs? Draw dependency lines top-down.
4. Assess Evolution Stage
For each component:
| Stage | Characteristics | Strategy |
|---|---|---|
| Genesis | Novel, uncertain, high failure rate | Explore, experiment, small teams |
| Custom | Better understood, bespoke builds | Build or partner, reduce uncertainty |
| Product | Standardized, feature competition | Buy or build competitively |
| Commodity | Utility, cost competition | Consume as service, don't differentiate here |
5. Add Movement
Mark components that are evolving (arrow pointing right). All components evolve over time.
6. Identify Patterns
- Components in Genesis = Complex domain (Cynefin) -> probe
- Components in Commodity = Clear domain -> best practice
- Evolution mismatch = waste (building custom what you should buy as commodity)
7. Apply Gameplay
Strategic options based on the map:
- Open source: Accelerate commoditization
- ILC: Innovate -> Leverage -> Commoditize
- Ecosystem: Build platform, commoditize lower layers
- Tower and moat: Invest in defensibility
Output
Update .claude/canvas/landscape.yml with components, evolution stages, movements, and gameplay options.
Decision Log (MANDATORY per G-P4)
APPEND a ### Wardley Map Assessment entry to .claude/harness/decision-log.md with: components mapped, evolution stages, strategic gameplay identified, recommendations.
Connection to Other Frameworks
- Evolution stage maps to Cynefin domain (use
/mycelium:cynefin-classify) - User needs at top map to OST outcomes (use
/mycelium:ost-builder) - Strategic gameplay informs GIST goals (use
/mycelium:gist-plan)