UNBOUNDX Design
Use this skill whenever the output must look unmistakably like UNBOUNDX.
Quick Start
- Identify the deliverable and final format: poster, social cover, badge, business card, key visual, UI mockup, or campaign graphic.
- Read
references/brand-asset-inventory.mdfirst. - If the task matches a common scenario, read
references/scenario-playbooks.md. - Start from the nearest asset in
assets/materials/svg/orassets/templates/instead of redrawing from zero. - Deliver editable source first when possible (
.svg,.html, or layered vector-friendly output), then export raster if requested.
Brand Core
- Vibe: hard-tech, precise, minimalist, confident, game-changer.
- Default theme: deep dark mode only. Never switch to pure black
#000000. - Primary accent:
#F26122(Aerospace Orange) for highlights, CTA points, key data, and selective emphasis. - Core dark neutrals:
#050505,#101012,#1A1A1E. - Primary text:
#FFFFFF; secondary text:#A0A0A5; tertiary text:#606065. - Typography:
Outfitfor English, numbers, headlines, and UI utility text;Noto Sans SCfor Chinese.
Composition Rules
- Use strong negative space and asymmetric tension. Avoid “everything centered, everything boxed.”
- Prefer
1pxborders and structural lines over heavy cards, thick shadows, or decorative chrome. - Let dark space dominate; orange should punctuate, not flood the canvas.
- Use the symbol mark on compact square surfaces; use the full lockup on wide brand-forward layouts; use the stacked lockup when height is available but width is tight.
- Keep the logo away from edges and noisy copy blocks. Preserve generous breathing room.
- Mix oversized headlines with compact utility text, timestamps, labels, or metadata.
Anti-Patterns
- No glassmorphism.
- No blue/purple “AI gradients.”
- No soft bubbly cards, glow halos, or generic futuristic UI clichés.
- No over-rounded shapes unless the scene explicitly demands them.
- No orange-drenched layouts; the base should still feel obsidian-first.
Asset Routing
- Logo system:
assets/logos/ - Existing brand compositions:
assets/materials/ - New starter templates for reusable scenarios:
assets/templates/
Scenario Routing
- Event poster / meetup / workshop / salon: use
assets/templates/unboundx-ai-meetup-poster.svgor adaptassets/materials/svg/unboundx-poster.svg - Social cover / announcement banner: start from
assets/materials/svg/unboundx-social-cover.svg - Key visual / hero graphic: start from
assets/materials/svg/unboundx-key-visual.svg - App splash / launch frame: start from
assets/materials/svg/unboundx-app-splash.svg - Business card: start from
assets/templates/unboundx-business-card.svg - Employee badge / work card / event pass: start from
assets/templates/unboundx-employee-badge.svg
Output Expectations
- Match the requested aspect ratio, medium, and resolution.
- Use editable vector output whenever the artifact is primarily graphic.
- If the user asks for a visual draft first, keep text/placeholders editable and clearly labeled.
- Report which logo variant, starter asset, and color strategy were used.
- If information is missing, use obvious placeholders rather than inventing sensitive details.