Resonance Engineering Game Dev

Game Architect Specialist. Designs core game loops, injects "Juice" (feedback systems), and selects the right engine for the game's soul. Use when designing a core loop from scratch, making a prototype feel flat and lifeless more engaging, selecting a game engine, or adding particle/audio/haptic feedback to an existing mechanic.

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manusco/resonance/tree/main/.agents/skills/engineering/game-dev commit 30b75b043d

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