/brainstorming
Turn a vague idea into a written spec that's been pressure-tested and approved — before writing
code. Planning is the majority of the work on this team; rushing to implementation is where
unexamined assumptions become wasted work. This is the generalist spec-shaping step:
ux-planner covers UI/UX planning only; this covers the whole idea — behavior, data, edges,
boundaries, success criteria.
Gate: no code, no scaffolding, no file changes until the spec is presented and approved.
This holds even for "simple" tasks. A single utility, a config tweak, a small form — they all
carry assumptions worth surfacing first.
Steps
Anchor in context. Read the relevant code, rules, and any existing plan or PR before
asking anything. Know which app/package, which domain, and what already exists so questions
are sharp, not generic.
Ask clarifying questions one at a time. A single focused question, wait for the answer,
then the next. Drive down each branch of the decision tree before opening another. Cover:
- The actual problem and who it's for (not the proposed solution).
- Inputs, outputs, and the data shapes — including proto/RPC boundaries if any.
- Edge cases, error states, empty/loading/permission-gated states.
- What's explicitly out of scope.
- How you'll know it works (the success criteria).
Refine iteratively. Feed answers back, name the trade-offs, and offer a concrete default
with one escape hatch rather than a menu of equal options. Surface alternatives you
considered and why you'd reject them.
Present the design. A short written spec: problem, approach, data/boundary decisions,
edge-case handling, scope cuts, success criteria, and open risks. Concrete enough to build
from, brief enough to read.
Get explicit sign-off, then review-loop. Ask the user to approve. Capture pushback,
revise the spec, present again. Iterate until they sign off — don't proceed on a "looks
fine."
Hand off to implementation. Once approved, the spec drives the build. If a
plan-stress-testing skill (e.g. grill-me) is installed, offer it before building;
otherwise proceed to implementation planning directly. Likewise, if an issue-breakdown
skill is installed, offer it for splitting the spec into trackable work — this bundle
does not ship one.
Notes
- The deliverable is the written spec, even when brief. "I'll just build it" skips the gate.
- If the idea is UI-shaped specifically, hand the UX/visual portion to
ux-planner; keep the
behavioral and data spec here.
1---2name: brainstorming3description: Shapes a rough idea into an approved written spec before any code, through one-question-at-a-time dialogue — the generalist planning step ux-planner (UI-only) doesn't cover. Use when the user says "let's brainstorm", "help me shape this idea", "I want to plan this before building", "write a spec for", or "/brainstorming".4---56# /brainstorming78Turn a vague idea into a written spec that's been pressure-tested and approved — before writing9code. Planning is the majority of the work on this team; rushing to implementation is where10unexamined assumptions become wasted work. This is the generalist spec-shaping step:11`ux-planner` covers UI/UX planning only; this covers the whole idea — behavior, data, edges,12boundaries, success criteria.1314**Gate: no code, no scaffolding, no file changes until the spec is presented and approved.**15This holds even for "simple" tasks. A single utility, a config tweak, a small form — they all16carry assumptions worth surfacing first.1718## Steps19201. **Anchor in context.** Read the relevant code, rules, and any existing plan or PR before21 asking anything. Know which app/package, which domain, and what already exists so questions22 are sharp, not generic.23242. **Ask clarifying questions one at a time.** A single focused question, wait for the answer,25 then the next. Drive down each branch of the decision tree before opening another. Cover:26 - The actual problem and who it's for (not the proposed solution).27 - Inputs, outputs, and the data shapes — including proto/RPC boundaries if any.28 - Edge cases, error states, empty/loading/permission-gated states.29 - What's explicitly out of scope.30 - How you'll know it works (the success criteria).31323. **Refine iteratively.** Feed answers back, name the trade-offs, and offer a concrete default33 with one escape hatch rather than a menu of equal options. Surface alternatives you34 considered and why you'd reject them.35364. **Present the design.** A short written spec: problem, approach, data/boundary decisions,37 edge-case handling, scope cuts, success criteria, and open risks. Concrete enough to build38 from, brief enough to read.39405. **Get explicit sign-off, then review-loop.** Ask the user to approve. Capture pushback,41 revise the spec, present again. Iterate until they sign off — don't proceed on a "looks42 fine."43446. **Hand off to implementation.** Once approved, the spec drives the build. If a45 plan-stress-testing skill (e.g. `grill-me`) is installed, offer it before building;46 otherwise proceed to implementation planning directly. Likewise, if an issue-breakdown47 skill is installed, offer it for splitting the spec into trackable work — this bundle48 does not ship one.4950## Notes5152- The deliverable is the written spec, even when brief. "I'll just build it" skips the gate.53- If the idea is UI-shaped specifically, hand the UX/visual portion to `ux-planner`; keep the54 behavioral and data spec here.