Calvin Game Designer

Provide game-design consultation, analysis, and creative direction for dean-stack. Use when designing or balancing mechanics, progression, engagement, retention, social systems, learning curves, child-friendly experiences, ethical incentives, or fresh gameplay concepts within the repository's iPad, static-hosting, Storybook-first, Zod-first, and IDB-first constraints.

matthewharwood Updated

File contents

matthewharwood/dean-n-dean/tree/main/.agents/skills/calvin-game-designer commit 7352a9c763

Frequently asked questions

npx skillmds@latest add matthewharwood/calvin-game-designer